![]() As a result, Keyshot users will be satisfied with CPU server performance at iRender. For CPU rendering, iRender also provides CPU servers with unmatched speed for rendering Keyshot with Dual Xeon E5-2670 v2 2.50 GHZ, 20 cores, 40 threads, RAM 128 GB, Storage 256 GB and a Geforce GPU Nvidia 1050 2GB, which is totally higher than recommended system requirements. In 2018, this all changed when NVIDIA introduced the RTX architecture with dedicated ray tracing hardware. The ray tracing code at the time was running on the AMD Opteron architecture. Here’s a preview if you’ve not seen it yet.Luxion demonstrated interactive ray tracing technology to the public in March 2006. Looks pretty yeah? Notice the tabs for the main nav and… what’s this? animation controls? Yes, animation is coming in KeyShot 3. ![]() That pretty picture above is a screenshot of the new interface. If you follow KeyShot on Twitter, Facebook or their blog, you’ll know KeyShot 3 is just around the corner. Faster real-time render under mouse option.Clearer interface to add, delete, load assets.Preview on import (for orientation adjustment).Highlight select without having to be in Scene Tree.KeyShot package (scene and all assets in single file). ![]() You can get the full run down at KeyShot What’s New in 2.2 Best KeyShot Features Import materials: You can now easily add materials from a material file that has been sent to you to any of your existing material groups. Move materials from one group to another: You can now easily move materials from one group to another. Import support for: SolidWorks 2011, SketchUp 8, CATIA V5, Solid Edge, STEP, IGES, BIP, DXF and DWG. Orientation: Select the orientation of your model based in the CAD system you are using. Snap to ground: You can now control whether you want you object to snap to ground upon import or not. Part outline: When selecting one or multiple objects, sub-assemblies, or parts inside the scene tree, KeyShot will highlight the selection in the realtime window. Move multiple objects: You can now move separately imported objects simultaneously after selecting them in the scene tree. Preservation of model structure from CAD model including all subassemblies: KeyShot now preserves the complete structure of the CAD model, providing an identical representation of the CAD model inside KeyShot when compared to the CAD system. Here are some highlights of new features that came with KeyShot 2.2. Overall though, you can get excellent renderings out of KeyShot in a very short amount of time. Then again, that’s what programs like HDR Light Studio is for. You have the basics, Gamma and Brightness, with Environment adjustments, but you just can’t fine tune it to the extent that is needed. The main thing I wish there was more of… is lighting options. That, along with better management of materials and material import provide more options for the shiny your slappin’ on that geometry. Other features, like being able to snap to ground on import and orienting the model along the axis you like, make getting the model into KeyShot so much easier. Oh yeah, that’s only when you’re in the Scene Tree, but it’s getting there. It brought in support for programs I use (namely SolidWorks 2011) and added a lot of features that make it much more a joy to work in – like parts highlighting when you select them. Now KeyShot 2.3 is out (adding support for PTC’s CReo product), but to me, KeyShot 2.2 was the most comprehensive, render-tearing release of the new product since it launched February 2010. ![]() Here’s a glimpse at what makes it better and what you’ll want to know about the soon to be released KeyShot 3. And if he’s using the latest version of KeyShot, he’s got a lot more capabilities than previously in one of the easiest to use 3D rendering programs ever created by elfin magic. He gets up at 6am to have a semi-artificial, vitamin D fortified breakfast, then heads off to work to sit at his laminated desk for 10 hours, during which time he rocks out ultra photo-realistic renderings. I’m convinced ‘Reality’ is a guy named Milo with a spray tan and a well-groomed mustache.
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